Episode 273- dnup and Iterative Game Design

In this episode we talk about iterative game design.  Why do designers go back to ideas they've already explored?  On that note, we also discuss the new hotness dnup and how designer Kai Kajino built it upon the foundation of his modern classic hit Scout.

Timestamps

3:30- iterative design 32:20- Scout 46:00- dnup

 

Preplanners

We have another decade draft coming up soon!

 

Music and Sound Credits

Thank you to Hembree for our intro and outro music from their song Reach Out. You can listen to the full song on YouTube here: https://www.youtube.com/watch?v=gQuuRPfOyMw&list=TLGGFNH7VEDPgwgyNTA4MjAyMQ&t=3s

You can find more information about Hembree at https://www.hembreemusic.com/

Thank you to Flash Floods for use of their song Palm of Your Hand as a sting from their album Halfway to Anywhere: https://open.spotify.com/album/2fE6LrqzNDKPYWyS5evh3K?si=CCjdAGmeSnOOEui6aV3_nA

Intermission Music: music elevator ext part 1/3 by Jay_You -- https://freesound.org/s/467243/ -- License: Attribution 4.0

Bell with Crows by MKzing -- https://freesound.org/s/474266/ -- License: Creative Commons 0

hammer v2.wav by blukotek -- https://freesound.org/s/337815/ -- License: Creative Commons 0

 

Contact

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This information is all available along with episodes at our new website decisionspacepodcast.com.

Byeee!

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